The key takeaways for beginners – the three pillars kihon, kata and kumite, kime and hip drive for technique with real power.
| Item | Priority | Tip |
|---|---|---|
| Beginner gi | High | Light model (around 8oz) to start – kata gi and stretch kumite gi only once your direction is clear. |
| Belt (kyu/dan) | High | Kyu grades white to brown, then dan from black – every colour is a passed exam, not a purchase. |
| Kumite gear | Medium | Fist, shin and foot guards plus a mouthguard only once partner contact begins. |
Concept: Hold your breath or inhale and you lose exactly the stability and power you need at the moment of impact. Tip: Exhale sharply with the technique and tense your whole body for a split second, then release instantly – that is kime.
Concept: Most people only refine the striking hand or kicking leg – yet the standing leg's knee angle is the single strongest predictor of a clean score (r = 0.573). Tip: Actively bend the standing leg, full sole on the floor – a deep, stable stance carries every technique.
Concept: If the arm fires first, the chain is broken – hip rotation from hanmi to shomen is the real power amplifier, not your biceps. Tip: Let the hips start a fraction before the arm and rotate the fist only just before impact – that adds 6.7 to 12.2% more power.
| Item | Remember |
|---|---|
| Zenkutsu-dachi | Forward power stance – front knee bent, 60–70% weight forward, back leg straight. |
| Kiba-dachi | The horse-riding stance – feet parallel, two shoulder-widths apart, weight centred, builds lateral stability. |
| Kokutsu-dachi | The defensive stance – around 70% weight on the deeply bent back leg, ideal for evading and countering. |
| WKF scoring | Yuko (1) for a punch, waza-ari (2) for a body kick, ippon (3) for a head kick or throw – only with control, distance and timing. |
Pro tip: Film your gyaku-zuki once a month from the same angle and check just one thing: do the hips fire before the arm? Karate progress is measurable in degrees and tenths of a second, not in feel.