The key takeaways for beginners – linking three distances, the level change before a takedown and position before strikes.
| Item | Priority | Tip |
|---|---|---|
| Mouthguard | High | A boil-and-bite for €15–25 is enough to start – saves the dental bill it costs. |
| Sparring gloves (16oz) | High | Thick, not thin 4oz fight gloves – more padding for head and hands. |
| Shin & groin guards | High | Protect you and make you a welcome partner – the rest can wait 4–6 weeks. |
Concept: The most common beginner mistake is leading with the head – reaching with head and arms instead of changing levels walks into a sprawl. Tip: Lower from the knees first (back straight, head up, hips down), then shoot with a deep step between the legs.
Concept: One heavy shot from a stable mount lands harder than ten frantic ones from a shaky guard – position decides how hard you hit. Tip: Secure a dominant position first (back control, mount, side control), then land short punches from the hip – never the reverse.
Concept: No style wins alone – strike-into-takedown and stand-up-into-distance are the seams where fights are actually decided. Tip: Deliberately drill the chains between ranges, not just isolated techniques: sprawl into control, stand-up into distance.
| Rule | Remember |
|---|---|
| Fight ends by | KO, TKO, submission or judges' decision under the 10-point system. |
| 10-point system | Round winner gets 10, loser 9 or less, clear dominance 10:8. |
| Classic fouls | Eye gouging, headbutts, groin strikes, kicks to a grounded opponent's head. |
| Amateur ≠ pro | Usually no elbows, guards mandatory – check the federation rulebook first. |
Pro tip: Honestly review your sparring: in which range do you finish situations, in which do you just survive? That's your A-game – build it deep instead of staying mediocre everywhere.