The key takeaways for beginners – dirt diving on the ground, the LSD principle for docking and the path from your first 4-way team to competition.
| Item | Priority | Tip |
|---|---|---|
| Grippers | High | Contact patches for a gentle hold – yanking destabilises the formation. |
| Suit cut | Medium | Looser brakes, tighter accelerates – matches different bodies on a team. |
| Booties | Medium | More surface for finer leg steering – often decisive for small corrections. |
| Rental suit | Low | Fine to start; a custom suit pays off later. |
Concept: A tense or unstable belly-flying position makes precise leveling and clean docking impossible. Tip: Hips forward into the banana shape: chest out, arms and legs slightly spread – the basis for every dock.
Concept: Grabbing for the grip too early is the most common beginner mistake and throws the whole formation off. Tip: Match the altitude first (level), then find the position (slot), only then grab (dock) – never swap the order.
Concept: Formations get planned on the ground, not invented in the air. Tip: Walk through every formation on the ground – think positions, sightlines and grips from a bird's-eye view.
| Term | Meaning |
|---|---|
| Point, OC, IC, tail | The four fixed slots on a 4-way team – each position has its own set task. |
| Blocks & randoms | 22 blocks with fixed movement (up to 2 points), 16 randoms with full separation (1 point). |
| Keying | Usually the inside center signals the switch to the next formation. |
| Big-way | 8-way teams from 13,000 ft, 50 seconds of working time – world record: 400 jumpers, held for 4.3 seconds. |
Pro tip: You win formation skydiving on the ground: drill the dirt dive, exit and breakoff until they're automatic, and in the air you only recall the sequence – you never invent it.